Disney Studios / RocketSnail

CULTURE

Penguin Paradise: Reflecting on 18 Years of Club Penguin

Disney Studios / RocketSnail

18 years ago today, Club Penguin was made available to the general public after beta-testing. Are we feeling the nostalgia?

Launched in 2005, Club Penguin was a massively multiplayer online game (MMO) where players assumed the roles of penguin avatars. A player’s character could then play a variety of games, talk to other players, and even adopt pets called puffles.

On August 22, 2005, the company released the first beta version of the game to test the server’s capacity. Two months later, on October 24, they officially released Club Penguin.

The throwback post on X, celebrating the game’s 18th anniversary, has evoked feelings of nostalgia from previous users.

The founders of Club Penguin, Lane Merrifield, Dave Krysko, and Lance Priebe, had their headquarters in Kelowna, Canada.

What is Club Penguin?

Developed by Disney, the game was aimed at a younger audience, namely children aged 6 to 14. However, there was no age restriction that stopped older players from participating. The game itself was divided into serves, limiting a server to 300 players.

Players could customize their penguins by changing their color or purchasing add-on clothing. To purchase these add-ons, players need to use in-game coins, which were often earned through playing mini-games, completing tasks, or participating in competitions.

“Penguins could also obtain the tacky, yet most rare item on Club Penguin, the Party (Beta) Hat,” according to a Reddit post by @ThatPenguinGame.

Club Penguin hosted regular parties and events to increase player interaction.

“Every party celebrated something different with a specific theme, i.e. pirates, sports, etc., or even a celebration of a holiday. During parties, a large portion of the island was usually decorated, rooms had special party music, and free items and special quests were common,” Club Penguin Wiki stated.

The game was predominantly accessed and played via a web browser. Apps for mobile phones and tablets, available on both Android and iOS, were released later on.